Ten years ago, Goldeneye was released on the Nintendo Wii. This isn’t the beloved Goldeneye that was on the Nintendo 64, but a modernized remake created by Eurocom and published by Activision. Eurocom had previously worked on 007 games like James Bond Jr for the NES, The World is Not Enough on the N64, and Nightfire on PS2, Xbox, and Game Cube amongst others.
Goldeneye didn’t go down as one of the all-time greats like its predecessor but I really loved the game. It was a simple action game that put the player in great James Bond moments. They utilized Daniel Craig’s likeness and grittiness in this reimagining of the Goldeneye story that was unique and was engaging.
The game brought in some people with James Bond credentials like David Arnold who composed all the bond films from Tomorrow Never Dies to Quantum of Solace, Bruce Feirstein co-writer of Goldeneye, Daniel Craig as Bond, Judi Dench as M, and Rory Kinnear as Tanner. Nicole Scherzinger covered Goldeneye and did it justice and the use of Deadmau5’s I Remember in the club segment was fitting.
Being a huge Bond fan, I bought Goldeneye the day it came out on the Wii and played through it several times. It reminded me of simpler shooters from the previous generation, but it had a modern control scheme and great graphics for the Wii. The next year the game would be remastered for the PS3 and Xbox 360, and while it didn’t look quite as good as other current shooters, the gameplay was still fun and I really enjoyed playing it on my PS3 as well.
I sometimes feel like games have gotten too complicated. Red Dead Redemption 2 is a game I point out quite often as proof of this. The control scheme is just atrocious. But when you take a step back to the previous generation, you really don’t seem to have these problems (GTA V, Max Payne 3) and Goldeneye fits in this category as well. It’s a simple shooter that you can pick up and enjoy. I wish we had more games like that in 2020.
A couple of years ago, I purchased 007 Legends and yesterday I popped this in my Xbox 360 to give it a go. I actually played the game briefly when it came out but all I remember is quitting after running into some bad bugs and being disappointed that the game didn’t work as well as Goldeneye. It was a shame because it ran on the same engine and just put the player in all sorts of James Bond movies which sounds like a dream come true. I’m interested in actually beating 007 Legends and I think I’ll get through it this time, but while playing it I couldn’t help but think about Goldeneye and how much I loved it.
This is blasphemy but Goldeneye on 64 wasn’t my favorite Bond game. I actually preferred The World is Not Enough, and I also prefer the Wii remake as well. I just didn’t do a lot of four player split screen so I didn’t have all those fun memories so many guys my age tend to have when it comes to Goldeneye. Instead, my favorite memories of Goldeneye tend to be on the Wii such as the first time I walked into the club and saw the game designer’s brilliant use of lighting to make an awesome looking scene on the underpowered Wii. I also think about how much I had with the online mode, which never got the love and respect it deserved.
I’m not sure when or if we’ll ever get another Bond video game. Those middle range property video games seem to have died out with the last generation which saddens me. I loved almost every James Bond game I played and have nothing but good things to say about all of them. I still own Bloodstone and 007 Legends and plan to pick up Goldeneye Remastered soon.
I grew up wanting to be James Bond (hell, who am I kidding, I still want to be James Bond) and portraying him in a video game is the closest I’ll ever come. In my opinion, the Goldeneye remake was my favorite way to portray him and I’m so thankful Eurocom made such an enjoyable game.